As ever, Spoilers.There are only two episodes of Doctor Who that have ever made me cry. The first one was Forest of the Dead - River’s death scene was amazing, Alex Kingston sold the idea of a woman who had loved the Doctor so well that I couldn’t help but feel that the Doctor had lost something tremendous. It remains one of my very favourite scenes in the show.The second episode that made me cry aired a few days ago, and I just got around to watching it last night.
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This post was originally posted in February of 2011 here. It has been updated substantially.You can watch the episode here.Spoiler WarningThis is the first episode that made me cry.Sure, each of the other episodes made me get teary-eyed at least once, but this one actually gave me a need-a-tissue, tears-streaming-down-my-cheeks crying fit. It did this by being painfully sweet. But we’ll get to the scene that made me cry a bit later.
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This post was originally posted in February of 2011 here. It has been updated substantially.You can watch the episode here.Spoiler WarningIn this episode, it feels like the show is finally reaching its stride. It combines the strengths of the previous episodes; the pacing is as good as the second episode, and the overall emotional impact and thematic cohesion is on the same level as the first episode.So, like the episode, let’s start by talking about bras.
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It’s been quite a while since I actually worked on TreeWars. Various things have distracted me, including some other programming projects. But I actually made some progress way back in July, before I shelved the project temporarily. So, let’s talk about circles.OpenGL gives us a few different ways to draw things, which I’ve talked about before. When we were using the fixed-pipeline functions (glBegin(), glEnd(), etc), I could draw a circle the same way I drew it in SDL: draw a bunch of same-sized rectangles, shifting the coordinates around a central point so that they overlap.
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This was originally posted in February of 2011 here. It has been updated substantially here.You can watch the episode here.Spoiler WarningThis episode switches gears and focuses mostly on Saorin. It also gives us a much-needed flashback that provides the backstory on the relationship between Shūichi, Yoshino, and Saorin.Near the end of the previous episode, Shūichi runs out of his house, distressed, after an encounter with his sister. I didn’t get around to talking about that scene in that entry, so let’s touch on it here.
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This was originally posted in February of 2011 here. It has been updated substantially here.Spoiler Warning, and possible Trigger Warning for description of internalized transphobiaAfter watching the first two episodes of Hōrō Musuko (放浪息子, “Wandering Son”), I have decided to start a running review/commentary of the series here. This post will review the first episode. You can watch the episode online at crunchryroll, and I highly recommend watching the episodes before reading the review, because otherwise you’re likely to be a bit lost.
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When I started this blog, it was with the intention of posting technical content - posts about programming projects and Linux tutorials and the like. Over time, my focus has grown to generally include ’things that interest me’, which includes rambling about video games and Doctor Who. I’ve also been including more Feminist and Activist content, mostly because talking about Doctor Who and Duke Nukem Forever invites that sort of discussion.
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Being a geek and a girl is tough. As geeks, we have to put up with the things every geek is familiar with: the bullying and derision from people who think we’re weird. As girls, we have to put up with the sexism that is so deeply entrenched in our culture that many petiole can’t even see it when you point right at it and say “Here it is. This. Look at it.
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I like Steam. In a gaming world of ubiquitous DRM, Steam strikes a nice balance between functionality and nuisance. That is, Steam makes it dead simple to install and launch games, and the trade-off is that it does some fairly unobtrusive DRM. This is a good model, although I can think of several ways in which it could provide a better end-user experience.At the very top of my personal list of improvements to Steam would be “native Linux support”.
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K&R is a book that has had a profound influence on my life. And I’m not just talking about the influence of it and the C language on computing in general; the direct course of my life has hinged on the language.I didn’t read K&R while I was in college (I did read it after, and it’s a great reference. Anyone who wants to understand C better should have a copy).
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